It’s hard to imagine how anyone can make a living with a passion for technology, but there are plenty of people who have found a niche in the field.
“It’s been a real revolution for me in my career,” says Jason Pappalardo, who has spent a decade in the software development field and now serves as VP of Sales at a software company.
“We’re in a whole new era of innovation where there are opportunities to make a real impact.”
In addition to earning $100,000 a year, Pappallardo says he’s been able to move up to $200,000 in salary over the last two years thanks to his passion for the tech field.
His career has changed, too, thanks to the rise of the tech bubble and the growth of virtual reality.
Virtual reality and VR are both used by millions of people to make VR games and experiences, and for that reason Pappaleo says he was shocked when he first heard of virtual-reality headsets in 2014.
“I was shocked, and then I found out it was really big,” he says.
He says the trend is only going to continue.
“With the rise in VR, the demand is skyrocketing and it’s not just going to go away,” Pappallo says.
But what’s really driving demand in the virtual-rental sector is the rise and popularity of virtual currency, or crypto.
Crypto, which is a form of digital currency that is backed by an immutable digital currency, is one of the most popular ways to make money online.
And the virtual economy is growing at an exponential rate.
“A lot of people are making money online from this kind of thing, and that’s where a lot of this boom in demand for virtual currency is coming from,” says Pappalo.
Pappali says he now makes between $60,000 and $70,000 per year in virtual-currency earnings, and it seems like he’s made about $30,000 since his first year in the industry.
And it’s just growing.
“As virtual currencies are being used more and more, I think that they’re going to be more and More widely accepted,” Poppalo says.
Virtual currencies have gained popularity in recent years thanks in part to the recent rise of Bitcoin and the growing popularity of digital currencies like Ethereum, which have become a popular way to transact in virtual currencies.
Poppallo says that even though he makes a living from virtual-world-based work, he doesn’t necessarily see himself staying in that field forever.
“What I’m doing right now is just getting my foot in the door as a developer, and I’m not going to stay here forever,” he said.
PAPPALO: “There’s not a job for a guy like me who just made $100K a year” As a result, he is starting to consider other options.
He recently started work at a start-up that is creating a virtual-travel app called Virtual Travelers, which he hopes will help people find a better job.
The company, which launched earlier this year, is currently in the early stages of testing the app, but Pappalone says he has a few other ideas in mind for his future.
He’s currently in talks with other start-ups about starting a VR startup, and Pappaly says he hopes to have a product ready for testing in about six months.
Pappaolo says he thinks virtual-space tourism will be an important part of the future of virtual tourism.
“There is so much hype around VR, so I think it’s a good time for the technology to get more mainstream,” he told Ars.
“Virtual tourism is going to take off in the next couple of years.”
PAPPALLI: “I’m not a tech guy” Pappapalo has had a lot to say about the technology in recent months, which Ars Technic’s Patrick Walker says speaks to how tech-savvy he is.
“Pappallo’s comments about being a tech person are quite candid,” Walker says.
“He’s clearly been very invested in the technology behind VR, but he’s also spoken candidly about the lack of jobs for the kind of people that he’s used to working with.”
Pappalla has said he doesn’s never felt that there were jobs for a “typical guy” like himself.
“The reality is that I’m just one guy working in a virtual world, and a lot are working in the same industry that I am,” he explained.
PAPALLI’s comments also come as VR headsets continue to come in increasingly more affordable prices.
Last month, Microsoft launched the Oculus Rift, a virtual reality headset that costs $350 and allows people to look up and down virtual worlds and interact with virtual characters.
The device is designed for people who already have a lot more money in their bank accounts, but some users may have to spend